rpm-ftui
Authors Riri Fitri Sari, Anna Gianty, Citra Parameswari, Prima Dewi Purnamasari, Alfa Shefieldi Manaf, Bayu
Publication Name Journal of Computer Technology and Application
Abstract This paper reviews virtual reality interface, application and design concept in relation with our experience in implementing a virtual bicycling environment application of the University of Indonesia Green Eco-campus. The implementation of the Virtual Reality VR used 3D-Games Studio with Lite-C software. The authors also experiment with the use of a VR device, i.e. 3D E-Dimensional wireless goggle to improve the feel of presence for the user of our application. The authors created the original elements of UI campus environment, such as, buildings, trees, campus buses, cars, and bike tracks, as well as obstacle in the pathways into 3D virtual shape that resembles the real UI campus environment. The bicycle movement, camera perceptions, and object collision handling have also been implemented. Our application is subsequently tested by the users in terms of the general object condition, user’s respond to the virtual reality environment and the future development. Some result of implementing the same environment using Alice has also been shown.
Publisher David Publisher
ISSN ISSN 1543-7332
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Volume 2
Impact Factor (JCR) 2.804
SJR 96
Ranking Quartile Q1
Website www.davidpublishing.com/DownLoad/?id=1048